This quaint small diorama was made to resemble a simple Pit Stop. The gas pump has been made fully in Blender, 3d modelling from low-poly to high-poly and UV'd also in Blender. Maps then baked in Marmoset and fully textured in Substance Painter, both "Clean" and Damaged versions of the pump.
To this I added a few of my own made plants and a few assets from Megascans. I added also the breakdown of what was used in the scene :)
As an extra I gave a try to Substance Stager and added 2 shots with the battle of the softwares :)
The Gas Pump asset was made during an internship with AMC Studio.